Direction of the Vector Calculator
Vector Components
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About Vector Direction
The direction of a vector in 3D space is defined by its direction angles (α, β, γ) and direction cosines (cos α, cos β, cos γ). These angles are measured between the vector and the positive x, y, and z axes respectively.
Key Concepts:
- Direction Angles: The angles between the vector and the coordinate axes
- Direction Cosines: The cosines of the direction angles
- Unit Vector: A vector with magnitude 1 in the same direction
Formulas:
- Direction Cosines:
- cos α = x/|v|
- cos β = y/|v|
- cos γ = z/|v|
- Direction Angles:
- α = arccos(x/|v|)
- β = arccos(y/|v|)
- γ = arccos(z/|v|)
- Magnitude: |v| = √(x² + y² + z²)
Properties:
- cos²α + cos²β + cos²γ = 1
- Direction cosines are the components of the unit vector
- Direction angles are always between 0 and π radians
Applications:
- Physics and engineering calculations
- Computer graphics and 3D modeling
- Navigation and robotics
- Force and motion analysis
Tips:
- Direction angles are measured in radians
- The sum of squared direction cosines equals 1
- Zero vector has undefined direction
- Direction cosines are independent of vector magnitude
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